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AI use

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Cabinet Fever cover art
Games/Upcoming/Simulation/Cabinet Fever
Release: Nov 5, 2026 (in 12 days)

Cabinet Fever

by Bitmagic·published by Utopos Games·Simulation, Casual, Indie, Strategy

AI helped write game code and create patron models, animations, hall music and start-screen art.

Code (Partial)Art (Partial)Music & SFX (Partial)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Cabinet Fever

Overview

Cabinet Fever Gameplay TrailerCabinet Fever Gameplay Trailer

Run an arcade from 1972 to 1998. Buy cabinets, set the prices, keep them repaired and play every one of the 31 machines yourself: each is a real, playable game. Grow from a corner nook into a neon megaplex as the years roll by.

SimulationManagementCasualStrategyArcadeRetroEconomyNostalgiaResource ManagementScore Attack

Summary

Steam followers1Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Oct 18 – Oct 24
Wishlists est.10Likely 10–20GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Oct 24, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodePartial
  • ArtPartial
  • Music & SFXPartial
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
CodePartial

AI tools helped write game code, including code for arcade games, and Blender scripts for building halls, cabinets and cars.

ArtPartial

AI tools helped create patron 3D models and animations, with several models based on AI concept art; they also made the start-screen artwork.

Music & SFXPartial

AI tools were used to make the hall music.

Not used, per the developer
In-game AI
Not mentioned
VoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

Generative AI tools were used during development: to help write the game’s code (including the arcade games and their sound effects) and the Blender scripts that build the halls, cabinets and cars; to create the patron characters (3D models, several made from AI concept art) and their animations; and to make the hall music and the start-screen artwork. No AI content is generated while you play.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

1 now · Daily snapshot of public Steam data

121

Upcoming chart · Oct 18 – Oct 24

Rankings

Open the chart
#6635

Trending · Upcoming

Among 7,819 upcoming games

#2275

Trending · Simulation

Among 2,653 upcoming simulation games

#1329

Trending · Code

Among 1,602 upcoming games with AI in the code

#6413

Top · Wishlists, est.

~10 estimated

#6413

Top · Steam followers

1 follower

Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

BI

Bitmagic

Developer on SteamPublished by Utopos Games

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Made by

BI

Bitmagic

Developer · published by Utopos Games

No social links on the Steam page yet.

More from Bitmagic

Trick or RollSquall Riders
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0+0 this week

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Game info

Developer
Bitmagic
Publisher
Utopos Games
Release
Nov 5, 2026 (in 12 days)
Steam page
Public since Oct 21, 2026
Genres
Simulation, Casual, Indie, Strategy
Platforms
Windows, macOS
Steam app
5423620

Share a milestone

GameDB.aiOct 18 – Oct 24
★
AI game on GameDB.aiCabinet Fever1 Steam follower
gamedb.ai/g/cabinet-fever
Image

Sources

  • Steam store pageDescription, media, AI disclosure
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account

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