Once a prince, but turned into a frog by the witch. Lash your tongue to collect insects, feed the witch’s cauldron, and turn catches into magical essence. Upgrade your skills, survive nasty bugs to restore your prince status in this cozy incremental clicker.
Generative AI helped make the visual assets, with the art style controlled and curated over multiple generations.
Music & SFXPartial
Generative AI helped with the sound assets.
CodeAssist
Generative AI helped with the code.
Not used, per the developer
None
Not mentioned
In-game AIVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
I’m an indie game developer and have tried making games for years. Generative AI has been used as part of my development process, including helping with code, visual and sound assets. It is not a simple one-shot process, but effort has been put in over multiple generations to control and curate the art style.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SV
Spacial Vision Pte. Ltd.
Developer on Steam
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Story, timeline and milestones
How you used AI, in your own words
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