Start in the Serf Shack with twenty-five gold. Grow herbs, raise a herd, tan the hides, brew phials, melt a beaten man's harness into a sword, and sell the lot. Then buy the castle. An isometric medieval life sim where every day is a twenty-minute countdown and the rent is still due.
Life SimCraftingMedievalEconomySwordplayTradingCasualSimulationSandboxFarming Sim
Summary
Steam followers3+1 this weekSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
Some of the game’s code was made with help from generative AI tools and reviewed and edited by the developer.
ArtPartial
Some of the artwork shown in the game was made with help from generative AI tools and reviewed and edited by the developer.
Music & SFXPartial
Some of the music was made with an AI music generator and reviewed and edited by the developer.
WritingPartial
Some in-game writing was made with help from generative AI tools and reviewed and edited by the developer.
MarketingPartial
Parts of the store page were made with help from generative AI tools and reviewed and edited by the developer.
Not used, per the developer
In-game AI
Not mentioned
VoiceTranslation
Read the full disclosureQuoted from the Steam store page
Stick Life: Medieval is designed and directed by a solo developer. Some of the game's code, its in-game writing, the artwork the game draws and parts of this store page were made with the help of generative AI tools, and some of its music was made with Suno, an AI music tool. All of it was played, reviewed and edited by the developer. Nothing is generated by AI while you play.
Why it’s here: +1 follower this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
DS
Drangus Studios
Developer on Steam
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