Start in a tent with twenty-five dollars and a whole city to work out. Climb a career to the corner office, gamble, fight, date, adopt a stray, buy the mansion on the hill, and try not to miss rent. An isometric life sim where every day lasts 24 real minutes.
AI helped create some of the game's code; the developer reviewed and edited it.
ArtPartial
AI helped create some artwork and achievement icons; the developer reviewed and edited them.
WritingPartial
AI helped create some in-game writing; the developer reviewed and edited it.
MarketingPartial
AI helped create parts of the store page; the developer reviewed and edited them.
Not used, per the developer
In-game AI
Not mentioned
Music & SFXVoiceTranslation
Read the full disclosureQuoted from the Steam store page
Stick Life is designed and directed by a solo developer. Some of the game's code, its in-game writing, the artwork the game draws, the achievement icons and parts of this store page were made with the help of generative AI tools, then played, reviewed and edited by the developer. Nothing is generated by AI while you play.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
DS
Drangus Studios
Developer on Steam
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