


by Stagnant Technologies LLC·Indie, Casual, RPG, Strategy, Free To Play
A solo dev made it with an AI language model (code, story), AI-generated illustrations and AI voices, music and sound.
To Raise A King Trailer 1Rule a kingdom and prepare your heir in this fully voiced, free medieval strategy game. Choose one of six queen storylines and make decisions that lead to many different possible endings.
Shares AI uses or genres with To Raise a King


Kerrberry Games · Indie
AI disclosure
GameDB AI label
AI in 5 of 8 areasCharacter and scene illustrations were generated locally with an AI image generator, curated by the developer.
Music and select sound effects were produced with AI music generation, then edited by the developer.
Voices were produced with AI voice generation; the developer wrote the lines, directed delivery and picked the takes.
The source code was written in collaboration with an AI language model, with the developer directing, reviewing every change and testing.
Story beats and dialogue were developed collaboratively with an AI language model, with the developer as final author.
To Raise a King was made by one person working with AI collaborators. AI tools were used in the following ways during development, and every AI output shipped in the game was reviewed, curated, edited, and approved by the developer before inclusion.
Source code. Written in collaboration with Anthropic's Claude, with the developer directing architecture, reviewing every change, and testing behavior.
Character and scene illustrations. Generated locally with the FLUX.2 image model running in ComfyUI. Prompts, reference images, layered compositions, and final selections were all authored and curated by the developer.
Voice acting. Voices were produced with ElevenLabs. The developer cast each role, wrote each line, directed the delivery through iteration, and hand-picked the takes shipped in the game.
Music and sound. Music and select sound effects were produced with ElevenLabs' music generation. Tracks were selected, edited, and placed by the developer.
Writing and design. Story beats, dialogue, and system design were developed collaboratively with Claude, with the developer as the final author.
The developer confirms they hold or have licensed the rights to use these tools' outputs commercially, and has taken reasonable steps to ensure no infringing or unlawful content was produced.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 2
78 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,636 released games
#205Trending · RPG
Among 1,155 released rpg games
#531Trending · Art
Among 4,422 released games with AI art
#1236Top · Steam followers
78 followers
#868Top · Steam reviews
22 reviews
Why it’s here: 2 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.

Lazycat Interactive · Indie

FunPlaceGame · RPG