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CyberSprawl Studios · Strategy


by Kerrberry Games·published by Kerrberry Systems·Indie, Casual, Strategy
AI helped create some art, animation, music, voice lines and flavor text, and write code; nothing is generated during play.
Double Skunk Gameplay TrailerDouble Skunk is a cribbage roguelite. Powerups change what your count pays, and one-shot cards can shove the rival's peg back. Climb a ladder of named rivals, then play the weekly deal everyone shares, or take on a friend online.
Shares AI uses or genres with Double Skunk

CyberSprawl Studios · Strategy

AI disclosure
GameDB AI label
AI in 5 of 8 areasMusic and sound effects were generated with AI audio models, then auditioned and edited into the game.
Spoken voice lines were generated with text-to-speech models, then auditioned and edited into the game.
Character portraits, powerup and card art, illustrations, and short animated scenes were generated, then selected, edited and checked by the developer.
Some rival dialogue, tutorial lines and item descriptions were drafted with a language model and edited by the developer.
An AI coding assistant helped write the source code under the developer's direction and review.
Double Skunk is developed by one person with AI tools used across production, and all of it is pre-generated and baked into the build. The character portraits, powerup and card art, and other illustration were generated with image models and then selected, cropped, keyed and composited by hand. The short animated scenes, where the game's characters act out a card or a big hand, were generated with a video model from that art and then keyed, trimmed and checked one by one. The music, sound effects and spoken voice lines were generated with audio and text-to-speech models, auditioned, and edited into the game's audio pipeline. Some in-game flavor text (rival dialogue, tutorial lines, item descriptions) was drafted with a language model and edited by the developer. Source code was written with an AI coding assistant under the developer's direction and review. The game itself contains no AI model and makes no calls to any AI service. No content is generated during play, and nothing a player does is sent to an AI system.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 1
13 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,618 released games
#338Trending · Strategy
Among 2,062 released strategy games
#222Trending · Music & SFX
Among 1,678 released games with AI music or sound
#3339Top · Steam followers
13 followers
Why it’s here: 1 player at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Stagnant Technologies LLC · Indie

