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AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
  • AI translation
  • AI in marketing

Genres

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Double Skunk cover art
Games/Released/Indie/Double Skunk
In Early Access since Nov 4, 2026

Double Skunk

by Kerrberry Games·published by Kerrberry Systems·Indie, Casual, Strategy

AI helped create some art, animation, music, voice lines and flavor text, and write code; nothing is generated during play.

Music & SFX (Core)Voice (Core)Art (Partial)Writing (Partial)+1
View on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Double Skunk

Overview

Double Skunk Gameplay TrailerDouble Skunk Gameplay Trailer

Double Skunk is a cribbage roguelite. Powerups change what your count pays, and one-shot cards can shove the rival's peg back. Climb a ladder of named rivals, then play the weekly deal everyone shares, or take on a friend online.

Card GameStrategyCasualCard BattlerRogueliteDeckbuilding

Shares AI uses or genres with Double Skunk

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Art (Partial)Music & SFX (Partial)+3
0playing now
—too few reviews
Turn-Based Combat
2D
Singleplayer
Multiplayer

Summary

Playing now024h peak 1Steam · hourly
Steam followers13+1 this weekSteam · public
Steam reviews—No reviews yetSteam · public
Revenue—Too few reviews to estimate fromList price $9.99

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 5 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtPartial
  • Music & SFXCore
  • VoiceCore
  • WritingPartial
  • TranslationNot stated
  • MarketingNot stated
Music & SFXCore

Music and sound effects were generated with AI audio models, then auditioned and edited into the game.

VoiceCore

Spoken voice lines were generated with text-to-speech models, then auditioned and edited into the game.

ArtPartial

Character portraits, powerup and card art, illustrations, and short animated scenes were generated, then selected, edited and checked by the developer.

WritingPartial

Some rival dialogue, tutorial lines and item descriptions were drafted with a language model and edited by the developer.

CodeAssist

An AI coding assistant helped write the source code under the developer's direction and review.

Not used, per the developer
In-game AI
Not mentioned
TranslationMarketing
Read the full disclosureQuoted from the Steam store page

Double Skunk is developed by one person with AI tools used across production, and all of it is pre-generated and baked into the build. The character portraits, powerup and card art, and other illustration were generated with image models and then selected, cropped, keyed and composited by hand. The short animated scenes, where the game's characters act out a card or a big hand, were generated with a video model from that art and then keyed, trimmed and checked one by one. The music, sound effects and spoken voice lines were generated with audio and text-to-speech models, auditioned, and edited into the game's audio pipeline. Some in-game flavor text (rival dialogue, tutorial lines, item descriptions) was drafted with a language model and edited by the developer. Source code was written with an AI coding assistant under the developer's direction and review. The game itself contains no AI model and makes no calls to any AI service. No content is generated during play, and nothing a player does is sent to an AI system.

CorePartialAssistPlaceholder

Players · followers

Growth

Players online

Last 7 days, hourly · now 0 · 24h peak 1

01234Nov 5Nov 6Nov 7Nov 8Nov 90

Steam followers

13 now · Daily snapshot of public Steam data

68101214Oct 1Oct 15Nov 113

Released chart · Nov 3 – Nov 9

Rankings

Open the chart
#1013

Trending · Released

Among 6,618 released games

#338

Trending · Strategy

Among 2,062 released strategy games

#222

Trending · Music & SFX

Among 1,678 released games with AI music or sound

#3339

Top · Steam followers

13 followers

Why it’s here: 1 player at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

KG

Kerrberry Games

Developer on SteamPublished by Kerrberry Systems

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  • A Verified badge once you confirm how the game uses AI
  • Story, timeline and milestones
  • How you used AI, in your own words

Made by

KG

Kerrberry Games

Developer · published by Kerrberry Systems

  • doubleskunk.kerrberry.com

Links the developer lists on Steam

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0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
Kerrberry Games
Publisher
Kerrberry Systems
Release
In Early Access since Nov 4, 2026
Price
$9.99Steam list price, US
Genres
Indie, Casual, Strategy
Platforms
Windows, macOS, Linux / SteamOS
Steam app
4783460

Share a milestone

GameDB.aiNov 3 – Nov 9
★
AI game on GameDB.aiDouble Skunk+1 Steam follower this week
gamedb.ai/g/double-skunk
Image

Sources

  • Steam store pageDescription, media, AI disclosure and price, developer links
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • GameDB starsOne per account

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0playing now
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Code (Core)Art (Core)+3
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Art (Partial)Music & SFX (Partial)+3
0playing now
—too few reviews