
Chinese Newcomer
薪火工作室 (Xinhuo Studio) · RPG


by Lazycat Interactive·Indie, RPG, Strategy
AI-generated art, music and sound effects, and AI-generated cutscenes; AI-drafted text rewritten by the developer.
v1.1.0The Tang is gone and you run a mercenary company that fights for whoever pays. Real-time-with-pause tactics on a sixteen-lane field. Spears hold, cavalry charges, crossbows go through armour, and when the enemy breaks you hire the rest. Every man has a name and a temper. When he dies he stays dead.
Shares AI uses or genres with Embers of War

薪火工作室 (Xinhuo Studio) · RPG

AI disclosure
GameDB AI label
AI in 5 of 8 areasBackground music was generated with an AI music generator and sound effects with AI sound generation, then edited by the developer.
Store artwork was made with AI image generation and retouched by the developer.
Event illustrations, cutscene stills and UI backgrounds were made with AI image generation and cutscene video with AI video generation, then edited by hand.
Code was written by the developer; AI coding assistants were used as development tools only.
Portions of in-game text were drafted with an AI writing assistant, then rewritten and approved; all final wording is the developer's.
Some of the visual, audio and text content in this game was created with the assistance of generative AI tools during development, then selected, edited and integrated by the developer. All such assets were produced under paid subscriptions to the respective services. The game does not use AI at runtime.
Art: Event illustrations, story cutscene stills, UI backgrounds and store artwork were generated with Google Gemini image models, then hand-selected, colour-graded, cropped, composited and retouched by the developer. In-game UI layout, unit silhouettes and all interface design are hand-authored.
Music: Background music was generated with Suno, then loudness-normalised, trimmed and loop-edited by the developer.
Sound effects: Generated with ElevenLabs, then trimmed, gain-adjusted and selected from variants by the developer.
Video: Story cutscene footage was generated with Kling AI, then edited, re-timed and subtitled by the developer.
Text: Portions of the in-game text — battlefield unit lines, story dialogue, mercenary backstories and trait descriptions — were drafted with the assistance of an AI writing assistant, then selected, rewritten, cut and approved by the developer. The setting, historical research, characters and all final wording are the developer's.
Code and game design: written by the developer. AI coding assistants were used as development tools only and produce no player-facing content.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 0
19 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,657 released games
#406Trending · RPG
Among 1,158 released rpg games
#454Trending · Music & SFX
Among 1,694 released games with AI music or sound
#2689Top · Steam followers
19 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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