GameDB AI label
AI in 3 of 8 areas- In-game AINot used
- CodeNot stated
- ArtPartial
- Music & SFXPartial
- VoicePartial
- WritingNot stated
- TranslationNot stated
- MarketingNot stated
Many 3D models used AI-generated reference images and image-to-3D tools; some concept and texture images were AI-generated, then assets were hand-cleaned or adjusted.
AI generated most sound effects and the main background music track; some music was made by the development team.
AI generated the announcer voice using a stock library voice; no real person's voice was cloned.
- Not used, per the developer
- In-game AI
- Not mentioned
- CodeWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
This game uses AI-generated content created during development. Many 3D object models were produced from AI-generated reference images and AI image-to-3D tools (Meshy, Tripo), then cleaned up and adjusted by hand in Blender. Some concept and texture images were generated with an AI image tool. Most sound effects, the main background music track, and the announcer voice were generated with ElevenLabs (the voice is a stock library voice; no real person's voice was cloned). Some music tracks and a few models were composed or modeled directly by the development team. All AI-generated content is shipped in the final game and was reviewed by the team. The game does not use AI to generate content while playing, and it does not connect to any AI service.


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