GameDB AI label
AI in 3 of 8 areas- In-game AINot used
- CodeNot stated
- ArtPartial
- Music & SFXPartial
- VoiceNot stated
- WritingNot stated
- TranslationNot stated
- MarketingAssist
AI generated fictional customer portraits, workshop and shop backgrounds, and some prop and tool icons as fixed in-game assets.
Some sound effects, ambience, and background music were generated in advance.
AI writing assistance was used for localized store descriptions.
- Not used, per the developer
- In-game AI
- Not mentioned
- CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
During development, generative AI was used to create fictional customer portraits, in-game workshop and shop backgrounds, and some prop and tool icons. Some sound effects, ambience, and background music were also generated in advance. These in-game images are edited into fixed assets. Current store capsules, backgrounds, and icons are rendered from real in-game 3D scenes, and the title is typeset using fonts. Stable Audio Open Small was used for some effects and ambience, and ACE-Step 1.5 for music. These assets are not generated during gameplay. The game does not call generative AI models or external AI services at runtime. The developer will review the pre-generated content and its usage rights before release. AI writing assistance was also used for localized store descriptions.


Leather Atelier



