Build a living 3D medieval kingdom. Villagers work, eat, trade and sleep through four seasons while goblin raids test your walls. Generate walled cities, play a free sandbox, or command one of four empires in Conquest.
City BuilderAgricultureStrategyBuildingDiplomacyEconomySimulationMedievalTradingBase Building
Summary
Steam followers10 this weekSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
Villager and ruler portraits were produced with generative AI, then selected and edited by the developer.
Music & SFXPartial
The music was produced with generative AI, then selected and edited by the developer.
MarketingPartial
The logo and key art were produced with generative AI, then selected and edited by the developer.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
The logo, key art, villager and ruler portraits, and the music were produced with generative AI tools (through Artlist and a local Stable Diffusion setup) and then selected and edited by the developer. The 3D world, buildings, characters and animals are procedural low-poly models built in code, and the sound effects are synthesised in the game. No content is generated while the game is running; everything is pre-generated and shipped in the build. No real people's likenesses or voices are used.
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
ED
EDOBGames
Developer on Steam
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