GameDB AI label
AI in 5 of 8 areas- In-game AINot used
- CodeCore
- ArtCore
- Music & SFXPartial
- VoiceNot stated
- WritingCore
- TranslationNot stated
- MarketingPartial
Generative AI was used to create the game code, including AI agents writing Blender scripts for models.
AI generated 3D models and interface art; the promotional poster was drawn by code.
Generative AI was used to create text for the game.
Music and sound effects were synthesized by code, alongside gull calls from a CC0 field recording.
The promotional poster was drawn by code.
- Not used, per the developer
- In-game AI
- Not mentioned
- VoiceTranslation
Read the full disclosureQuoted from the Steam store page
NBD2 is an AI game development studio. As a solo indie dev who is unlikely to ever make a dime from any of my games, there's no other way I could bring my ideas to life.
Order of the Crystalline Tortoise was created using generative AI throughout development, including its game code, 3D models, interface art, sound and text. The models were built by AI agents writing Blender scripts, the poster is drawn by code, and the music and sound effects were synthesized by code, with gull calls from a CC0 field recording. All AI generation took place during development. The game does not generate AI content or code during play or connect to an external AI service.
I recognize AI in game development is an extremely sensitive topic and I appreciate both sides. I only hope the game is fun.
The goal should always be making something that human beings will enjoy.


Order of the Crystalline Tortoise



