GameDB AI label
AI in 5 of 8 areas- In-game AINot used
- CodeCore
- ArtCore
- Music & SFXCore
- VoiceNot stated
- WritingCore
- TranslationNot stated
- MarketingCore
Generative AI was used to create the game code during development.
Generative AI created the game's artwork and visuals during development.
Generative AI created the music and sound effects during development.
Generative AI created player-facing text during development.
Generative AI created the store artwork during development.
- Not used, per the developer
- In-game AI
- Not mentioned
- VoiceTranslation
Read the full disclosureQuoted from the Steam store page
NBD2 is an AI game development studio. As a solo indie dev who is unlikely to ever make a dime from any of my games, there's no other way I could bring my ideas to life.
Pop 1,000,000 Hot Air Balloons was created using generative AI throughout development, including its artwork and visuals, store artwork, music, sound effects, player-facing text, and game code. All AI generation took place during development. The game does not generate AI content or code during play or connect to an external AI service.
I recognize AI in game development is an extremely sensitive topic and I appreciate both sides. I only hope the game is fun.
The goal should always be making something that human beings will enjoy.


Pop 1,000,000 Hot Air Balloons



