GameDB AI label
AI in 6 of 8 areas- In-game AINot stated
- CodeCore
- ArtPartial
- Music & SFXPartial
- VoiceNot stated
- WritingAssist
- TranslationPartial
- MarketingPartial
AI coding agents wrote the majority of the code and also wrote programs used to process assets and draw match effects.
AI-written programs created eight equipment icons, slash and healing effects, and spectators in the stands.
AI-written programs synthesized the crowd cheers.
In-game text in languages other than English and Japanese was machine-translated; store descriptions were also translated into other languages.
AI generated the title logo and store capsule; AI also translated the store description in other languages.
Some English and Japanese interface text and the English and Japanese store description were drafted with AI, then reviewed and edited.
- Not used, per the developer
- None
- Not mentioned
- In-game AIVoice
Read the full disclosureQuoted from the Steam store page
The title logo was generated with an AI image tool and then cropped and resized by the developer.
The store capsule artwork (the key art behind the logo) was generated with an AI image tool from text prompts only, then cropped and resized by the developer.
The in-game text in every language except English and Japanese is machine-translated with an AI language model from the developer's English and Japanese text, and has not yet been reviewed by native speakers.
Some English and Japanese interface text and the English and Japanese store description were drafted with an AI writing assistant and then reviewed and edited by the developer. The store description in the other languages is translated with an AI language model.
The majority of the code and the design was written by AI coding agents (Claude and Codex) under the developer's direction and review.
The in-game characters, items, maps, effects, music, sound effects and fonts are mostly purchased or licensed assets. The exceptions are 8 equipment icons, the slash and healing effects, the spectators in the stands, the crowd cheers and the app icon, which were drawn or synthesized by programs written by AI coding agents (no image or audio generation model was used). The cutting out, combining, recoloring and touching up of the purchased assets, and the shapes and light effects the game draws on screen during matches, are also done by programs written by AI.


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