GameDB AI label
AI in 4 of 8 areas- In-game AINot used
- CodeNot stated
- ArtCore
- Music & SFXNot stated
- VoiceNot stated
- WritingPartial
- TranslationCore
- MarketingPartial
All 2D art, including sprites, icons, interface graphics, the menu backdrop and store capsules, was made with AI image generation and reviewed by the developer.
German, Turkish, French, Italian and Spanish translations of the game were AI-produced from English and reviewed by the developer.
Interface text, the tutorial, help book and in-game prose were written with AI assistance and reviewed by the developer.
Store capsules, the store description and its translations were produced with AI and reviewed by the developer.
- Not used, per the developer
- In-game AI
- Not mentioned
- CodeMusic & SFXVoice
Read the full disclosureQuoted from the Steam store page
Pre-generated content only. The game makes no network calls and generates
nothing at runtime.
ART. All 2D art is pixel art produced with PixelLab, an AI image generation
service, from prompts written by the developer and kept in the repository
(tools/pixellab.py). This covers device sprites, component and interface
icons, shop and manufacturer marks, effects, textures, the menu backdrop,
achievement icons and the store capsules. Every image was reviewed and
selected by the developer, many were regenerated against a written art
direction until they matched it, and several are further transformed in
code — trimmed and squared, recoloured for dark backgrounds, made seamless
for tiling, or desaturated to produce the locked variant of an achievement
icon.
TEXT AND LOCALISATION. The interface text, the tutorial, the help book and
the in-game prose were written with AI assistance, and the translations into
German, Turkish, French, Italian and Spanish were AI-produced from the
English. All of it was reviewed by the developer. The store description and
its five translations were produced the same way.


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