
Eishockey Manager Legacy
Jodelsoft · Simulation


by Kai Kai·Simulation, Casual, Sports, Strategy
AI assisted with selected artwork, in-game text and localization; nothing is generated during play.
kaikaiRead six-horse fields, lock fixed odds, and survive a twelve-race tour in a single-player offline horse-racing roguelite. Build tickets with virtual coins, take underground contracts, and turn charms into a payout engine. No real-money gambling or in-game purchases.
Shares AI uses or genres with ODDSTABLE

Jodelsoft · Simulation

AI disclosure
GameDB AI label
AI in 4 of 8 areasAI tools created or assisted with portions of visual artwork, including illustrations, backgrounds, icons and decorative UI artwork; assets were reviewed and edited before release.
AI tools helped draft or refine portions of in-game text; it was reviewed and edited before release.
AI tools helped draft or refine portions of localization before release.
AI tools created or assisted with the game logo and Steam store and library artwork.
Generative AI tools were used during development to create or assist with portions of the game's pre-generated visual artwork, including horse illustrations, environmental backgrounds, contract and item icons, decorative UI artwork, the game logo, and Steam store and library artwork. AI-assisted tools were also used to draft or refine portions of in-game text and localization.
All such materials were generated before release, then reviewed, selected, and edited by the developer, and are included in the game as fixed assets. No AI content is generated during gameplay, and the game does not connect to any external AI service.
Players · followers
Last 7 days, hourly · now 0 · 24h peak 0
18 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,632 released games
#171Trending · Sports
Among 293 released sports games
#2131Trending · Art
Among 4,418 released games with AI art
#2764Top · Steam followers
18 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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