Leading 2:0? Trailing late? Set a game plan for every scoreline, then step in live: call a timeout, pull the goalie, switch to attack. Build your roster, face the press and see what the club newspaper makes of it. Big ambitions. Small budget.
Illustrations and background artwork were made with generative AI, then reviewed and edited.
Music & SFXCore
Sound effects, organ cues and the menu music track.
VoiceCore
Spoken goal and penalty announcements in all seven interface languages.
MarketingCore
Store artwork and trailers, which use pre-generated AI music and narration.
WritingPartial
Parts of the in-game text.
TranslationPartial
Parts of the in-game text translations.
Not used, per the developer
In-game AI
Not mentioned
Code
Read the full disclosureQuoted from the Steam store page
Parts of the content shipped with this game were made with generative AI tools and then reviewed and edited by us before release: illustrations and background artwork, sound effects, organ cues and the menu music track, the spoken goal and penalty announcements in all seven interface languages, and parts of the in-game text and its translations. The same applies to our store artwork and to the trailers, which use pre-generated AI music and narration. All of it is produced before release. No generative AI runs while you play: the game creates no content or code at runtime and connects to no external AI service. Newspaper reports are assembled from prepared text and the events of your own career.
Why it’s here: 52 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
JO
Jodelsoft
Developer on Steam
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