Practice for a prop firm evaluation with your friends. One shared account, the same kinds of rules (daily loss limit, trailing drawdown, profit targets), pro-style charts with indicators and drawing tools, and a room full of things to throw when someone blows it.
Much of the in-game writing was drafted with AI and edited by the developer.
MarketingPartial
Parts of the store page were drafted with AI and edited by the developer.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceTranslation
Read the full disclosureQuoted from the Steam store page
Some content was made with generative AI: the game's logo, and much of the in-game writing (tutorial text, shop item names and descriptions, and other on-screen text), which was drafted with an AI assistant and edited by the developer. Parts of this store page were written the same way. Everything else - rooms, props, characters, sound and gameplay - is made procedurally in code or comes from CC0 asset kits. Nothing is generated by AI while you play.
Why it’s here: +6 followers since yesterday. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
PS
PTL Studios
Developer on Steam
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