An RTS and tower defense hybrid about holding a border. Draw the roads, raise the wall, spread your sensors, and hold one sector of a small country through seven days of rockets, tunnels and drones. Or go offensive: hunt down the launch sites and end the war early. Every campaign is a different war.
AI composed the soundtrack and generated sound effects; the developer selected, edited and mixed them.
ArtPartial
The title logo illustration was drafted with AI and finished by hand.
VoicePartial
AI generated unit and announcer voice lines, which the developer selected, edited and mixed.
Not used, per the developer
In-game AI
Not mentioned
CodeWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
The soundtrack was composed with Suno, and the sound effects and unit/announcer voice lines were generated with ElevenLabs; all were selected, edited and mixed by the developer. The title logo illustration was drafted with an AI image tool and finished by hand. The UI frame art is a licensed commercial kit (not AI). No AI content is generated while the game runs.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
OD
Ox Dynamics
Developer on Steam
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