GameDB AI label
AI in 5 of 8 areas- In-game AINot stated
- CodeNot stated
- ArtPartial
- Music & SFXCore
- VoiceCore
- WritingNot used
- TranslationCore
- MarketingPartial
Music was generated using AI.
Voiceovers were generated using AI.
All localization was generated using AI.
Many in-game textures were generated with AI; the store-page trailer and images also contain those textures.
The store-page trailer and images contain AI-generated in-game textures.
- Not used, per the developer
- Writing
- Not mentioned
- In-game AICode
Read the full disclosureQuoted from the Steam store page
All the Localization, voiceovers/music, and many of the in-game textures were generated using AI.
The store page trailer and images are rendered inside the game itself, so indirectly they also contains those AI generated textures.
A note on why.
RaviWar 1 is the first part of a story that takes eight games to tell: RaviWar 1 & 2, and six shorter games set inside the same universe, under the name Tales of Takarek.
I am one person, with no studio and no funding behind me. Built the traditional way, a project that size would outlast me. These tools are the only way I can attempt it at all, and I would rather finish the whole story imperfectly than finish a fraction of it perfectly.
It is also why this game is free. I am not asking anyone to pay for AI generated work.
The design, the writing, the puzzles and the world are mine. As the project grows I intend to replace generated assets with commissioned ones.
Once again I am sorry.


RaviWar 1: A Perfect Sonday



