A loud neon-comic stickman shooter. Drop into a 60-player Battle Royale on a destructible island, plant the bomb in tactical 5v5 or play the campaign. Proximity voice chat lets nearby enemies hear you, private matches with a code bring in friends or viewers. Real ragdolls, no pay-to-win.
The in-game music, including menu tracks, was generated with AI.
VoiceCore
The TV announcer and team radio voices were generated from scripted lines using text-to-speech.
CodePartial
AI tools helped create the game's code under the developer's direction and review.
ArtPartial
AI tools helped create 3D models, effects and parts of the in-game UI art.
TranslationPartial
AI tools helped translate the game interface, including into German.
MarketingPartial
AI tools helped create store artwork and store texts and translations.
Not used, per the developer
In-game AI
Not mentioned
Writing
Read the full disclosureQuoted from the Steam store page
Pre-generated: the game's code, its procedurally built 3D models, levels and effects, the synthesized in-game music, parts of the UI art, the store artwork and the store texts and translations (including the German interface) were created with the help of AI tools (Anthropic Claude) under the developer's direction and review. The menu music tracks were generated by the developer with Google Gemini. The voices (TV announcer and team radio) were generated with ElevenLabs text-to-speech from scripted lines selected by the developer. Sound effects are edited recordings from Kenney (CC0), Mixkit and the Sonniss GDC Game Audio Bundle. No AI content is generated live while playing.
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Made by
Developer
MG
Millennial Game Dreams
Developer on Steam
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