GameDB.ai
TrendingTopWeb gamesMobile gamesStats
/
GameDB.ai

The AI game database. Discover trending AI games on Steam, meet their creators, and see how they’re built.

Built byDima

Charts

Trending gamesMost playedBest-sellingMost reviewedWeb gamesMobile games

Upcoming

Upcoming gamesMost wishlistedNew announcements

For developers

Claim your gameShare cards

GameDB

StatisticsHow rankings workInclusion policyContact us

AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
  • AI translation
  • AI in marketing

Genres

  • Action
  • Adventure
  • Casual
  • Indie
  • RPG
  • Simulation
  • Strategy
  • Sports
  • Racing
  • MMO
  • Free to play
Game data from public Steam store pages. GameDB.ai is not affiliated with Valve.Revenue and wishlists are GameDB estimates · AI labels are read from each game’s Steam disclosurePrivacy PolicyTerms of Service

For developers

Claim your game

Steam games with an AI disclosure are added automatically, several times a day. Claim yours to confirm how it uses AI: it gets a Verified badge next to its name, and you can tell the story behind it.

No claim is needed to stay listed.

GameDB.ai

Sign in

Keep your stars on every device, and claim the games you make.

Continue with Steam
or

No password needed. We use your email only to sign you in and about games you claim. By signing in, you agree to our Terms and Privacy Policy.

Caesar: The Gallic Campaign cover art
Games/Upcoming/RPG/Caesar: The Gallic Campaign
Release: Nov 5, 2026 (in 14 days)

Caesar: The Gallic Campaign

by ilbeol·RPG, Action, Indie

AI-made visuals and music, text-to-speech voices, and English and Spanish translations.

Voice (Core)Art (Partial)Music & SFX (Partial)Translation (Partial)+1
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Caesar: The Gallic Campaign

Overview

Official TrailerOfficial Trailer

58 BC. You are a nameless ranker of Rome's Tenth Legion, crossing eight years of Caesar's Gallic campaign at spear height. No turns: one click is your movement and your strike. Build out of affixes and runes, hunt the titled elites, and see eight chapters through to the epilogue.

RPGHack and SlashAction RPGAction3DIsometricTop-DownHistoricalStory RichRome

Summary

Steam followers3Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Oct 16 – Oct 22
Wishlists est.40Likely 20–60GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Oct 22, 2026

GameDB AI label

AI in 5 of 8 areas
  • In-game AINot used
  • CodeNot used
  • ArtPartial
  • Music & SFXPartial
  • VoiceCore
  • WritingNot used
  • TranslationPartial
  • MarketingPartial
VoiceCore

All spoken dialogue and opening and ending narration use text-to-speech in Korean, English and Spanish.

ArtPartial

Character illustrations, portraits, icons, backgrounds, UI elements, decals, textures and in-game cinematics were AI-generated, then hand-selected and edited.

Music & SFXPartial

AI-generated music includes the cinematic scores, in-game background music and trailer score.

TranslationPartial

English and Spanish text was translated from the developer's Korean script with AI.

MarketingPartial

Key art and cinematic shots in the trailer were generated with AI.

Not used, per the developer
In-game AICodeWriting
Not mentioned
None
Read the full disclosureQuoted from the Steam store page

Some assets in this game were created with the help of generative AI tools during development. All such content is pre-generated: it was produced during development, reviewed and edited by the developer, and shipped as static files. The game does not call any AI model at runtime.

- Art: character standing illustrations and expressions, portraits, item icons, badges, chapter cards, key art, title backgrounds, UI backgrounds, HUD frames, window borders, button plates and rims, ground decals and ground textures were generated with OpenAI image models (gpt-image) and then hand-selected, cropped and colour-corrected by the developer.

- Video: the opening and ending cinematics, the animated chapter cards and title screen backgrounds, and the cinematic shots in the trailer were generated with a video model (ByteDance Seedance 2.0) from developer-authored keyframes and storyboards.

- Music: the cinematic scores were generated with ElevenLabs Music, and the trailer score with Google Lyria 3. The in-game background music was generated with Google Lyria 3 from developer-written prompts, then loop-edited and loudness-matched by the developer.

- Voice: all spoken dialogue lines and the narration of the opening and ending cinematics, in Korean, English and Spanish, are text-to-speech synthesised with Google Gemini 3.8 Flash TTS from scripts written by the developer. Every speaker uses the model's built-in voices; no real person's voice is cloned and no reference recording of any person was used. No AI model is called while the game is running.

- Expression tagging: during development a text model (gpt-6-luna) was used to pick which of the pre-made portrait expressions is shown for each dialogue line. It did not write or change any dialogue or other player-facing content.

- Translation: the English and Spanish text was translated from the developer's Korean script with Anthropic Claude.

Game design, the original Korean writing, level design, code and all gameplay systems are authored by the developer. Historical text quoted in game is public domain.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

3 now · Daily snapshot of public Steam data

1233

Upcoming chart · Oct 16 – Oct 22

Rankings

Open the chart
#5092

Trending · Upcoming

Among 7,615 upcoming games

#1103

Trending · RPG

Among 1,458 upcoming rpg games

#402

Trending · Voice

Among 577 upcoming games with AI voices

#4614

Top · Wishlists, est.

~40 estimated

#4614

Top · Steam followers

3 followers

Why it’s here: +2 followers in 3 days. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

IL

ilbeol

Developer on Steam

Is this your game?

This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.

  • A Verified badge once you confirm how the game uses AI
  • Story, timeline and milestones
  • How you used AI, in your own words

Made by

IL

ilbeol

Developer, self-published

No social links on the Steam page yet.

Is this your game? Claim the page
0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
ilbeol
Release
Nov 5, 2026 (in 14 days)
Steam page
Public since Oct 17, 2026
Genres
RPG, Action, Indie
Platforms
Windows
Steam app
5194660

Share a milestone

GameDB.aiOct 16 – Oct 22
★
AI game on GameDB.aiCaesar: The Gallic Campaign3 Steam followers
gamedb.ai/g/caesar-the-gallic-campaign
Image

Sources

  • Steam store pageDescription, media, AI disclosure
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account

Shares AI uses or genres with Caesar: The Gallic Campaign

Similar games

Browse the chart

Arena Medieval

Fier Labs · RPG

Art (Partial)Music & SFX (Partial)+3
40wishlists, est.
3followers

HAMSTER: CLAW

PickGet · Action

Art (Partial)Music & SFX (Partial)+3
60wishlists, est.
5followers

Dreadmark

Agentas · RPG

Art (Partial)Music & SFX (Partial)+2
240wishlists, est.
20followers

Infinite Night 2

SUHO LEE · Action

Art (Partial)Music & SFX (Partial)+2
40wishlists, est.
3followers