Bloodlines & Banners — Official Steam Trailer | Lead One Bloodline Through 12,000 Years
A historical 4X where you rule a dynasty, not just an empire. 88 civilizations across ten eras of real history on a hex map of Earth. Your rulers age and die; the heir you raised inherits their traits, their rivalries, and your bloodline's standing.
AI was used to produce portraits, illustrations and cinematics.
WritingPartial
AI was used for a share of the in-game prose.
Not used, per the developer
Code
Not mentioned
In-game AITranslationMarketing
Read the full disclosureQuoted from the Steam store page
Bloodlines & Banners is designed, architected, and coded by one person. Generative AI is used as a production tool for volume, with portraits, illustration, music, cinematics, voice, and a share of the in-game prose, at a scale a solo developer could not otherwise afford or commission. It is not used to make creative decisions. The art direction is a single locked style anchor authored by hand and enforced across every asset. The game design, the systems architecture, the historical research, the balance, and every line of the server and client are human work. In-game text is a mixed case, and we set that out plainly rather than round it up to “human-written”. We are stating this up front, unprompted, because we would rather a partner evaluate the game knowing exactly what it is than discover it later.
CorePartialAssistPlaceholder
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Made by
Developer
SL
Synprax Labs
Developer on Steam
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