GameDB AI label
AI in 6 of 8 areas- In-game AINot used
- CodeNot used
- ArtPartial
- Music & SFXCore
- VoiceCore
- WritingPartial
- TranslationPartial
- MarketingPartial
The soundtrack was generated with AI and then reviewed, edited and assembled by hand.
AI-generated voice narration and house dialogue were recorded from scripts written by the developer.
AI-generated ship sprites, illustrations, title screens and cinematic video sequences were reviewed, edited and assembled by hand.
Some in-game prose was drafted with AI assistance and then edited; every shipped line was reviewed and revised by a person.
AI assisted with localizations of the game, which were reviewed and edited by the team.
Key art and store capsules were AI-generated, then reviewed, edited and assembled by hand; AI also assisted with store text.
- Not used, per the developer
- In-game AICode
- Not mentioned
- None
Read the full disclosureQuoted from the Steam store page
Empires of the Axis and Abyss is made by one developer, and generative AI is used as a production tool for visual and audio volume that a solo project could not otherwise commission.
AI-generated, then reviewed, edited and assembled by hand:
• Key art, store capsules and title screens
• Ship sprites, hull art, faction crests, icons and UI art
• Planet, event and cinematic illustration
• Short cinematic video sequences
• The soundtrack
• Voice narration and house dialogue, recorded from scripts written by the developer
Partly AI-assisted: some in-game prose. The premise, structure, branching and outcomes of all 180 story events are authored design. The wording is a mix — some written outright, some drafted with AI assistance and then edited, often heavily. Every line that ships has been read and revised by a person.
Not AI-generated: the game design and all its systems, the code, the interface and HUD, the galaxy and lane generation, the ship specification data, and the licensed stock audio in the sound effects.
No AI model runs while you play. Nothing is generated at runtime, and no player input is ever sent to a model.


Empires of the Axis and Abyss



