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AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
  • AI translation
  • AI in marketing

Genres

  • Action
  • Adventure
  • Casual
  • Indie
  • RPG
  • Simulation
  • Strategy
  • Sports
  • Racing
  • MMO
  • Free to play
Game data from public Steam store pages. GameDB.ai is not affiliated with Valve.Earnings and wishlists are GameDB estimates · AI labels are read from each game’s Steam disclosure

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Wickwood cover art
Games/Upcoming/Action/Wickwood
Release: Q1 2027

Wickwood

by Renderville Games·Action, Adventure, Indie

Code, in-game text and store copy by AI, music by an AI music generator; art is mostly commercial packs.

Code (Core)Music & SFX (Core)Writing (Core)Art (Partial)+1
Wishlist on SteamShare
OverviewHow AI is usedGrowthRankingsDeveloperSimilar games
Wickwood

Overview

Screenshot 1 of Wickwood

A top-down pixel action game set across one long night. No crafting, no hunger, no inventory — just a bat, an axe, and a lantern burning down. The shrinking circle of light is the only clock you get. Find the parts for a dead car and drive out of Wickwood before the light goes.

Survival HorrorHorrorTop-DownPixel GraphicsAtmosphericAction-AdventureDarkActionSupernaturalAdventure

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 5 of 8 areas
  • In-game AINot used
  • CodeCore
  • ArtPartial
  • Music & SFXCore
  • VoiceNot stated
  • WritingCore
  • TranslationNot stated
  • MarketingPartial
CodeCore

The GDScript code, pixel-drawing scripts and build/test tools were written with an AI language model under the developer's design, direction and review.

Music & SFXCore

All music tracks were generated with Google's Lyria from the developer's prompts; sound effects come from Freesound and Kenney.

WritingCore

In-game notes, place descriptions and ending credits were drafted with an AI language model and edited by the developer.

ArtPartial

Some landmark props were drawn pixel by pixel by scripts written with an AI language model; tilesets and characters are commercial packs.

MarketingPartial

Store page copy was drafted with an AI language model; capsules, logo and icons were made by hand.

Not used, per the developer
In-game AI
Not mentioned
VoiceTranslation
Read the full disclosureQuoted from the Steam store page

Wickwood is made by one developer, and generative AI was used openly in its production. Here is exactly where:

- Code: the game's GDScript code, the pixel-drawing scripts and the build/test tools were written with Claude (Anthropic) under the developer's design, direction and review.

- Text: the in-game notes and place descriptions, the ending credits and the store page copy were drafted with Claude and edited and approved by the developer.

- Music: all music tracks (world, main menu, finale) were generated with Google's Lyria from prompts written by the developer.

- Artwork: tilesets, characters and creatures are hand-drawn commercial pixel-art packs (credited in-game), not AI-generated. Some landmark props (the standing stones, the cave interiors, the bunker hatch and similar pieces) were drawn or assembled pixel by pixel by scripts written with Claude, using the palettes and parts of those packs.

- Sound effects were sourced from Freesound and Kenney's sound packs.

- Store art (capsules, logo, icons) was made by hand; screenshots and video are captured from the game itself.

No AI runs during gameplay: nothing is generated live, and the game does not connect to any online AI service.

CorePartialAssistPlaceholder

Wishlists · audience

Growth

Wishlists est.10Likely 10–107–14× Steam followers
Steam followers10 in 24 hoursSteam · public
Followers 24h00%Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24

How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.

Steam followers

1 now · Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart
#1510

Trending · Upcoming

Among 4,832 upcoming games

#391

Trending · Adventure

Among 1,422 upcoming adventure games

#302

Trending · Code

Among 901 upcoming games with AI in the code

#1418

Top · Wishlists, est.

~10 estimated

#1418

Top · Steam followers

1 followers

Why it’s here: Announced recently · 1 followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

RG

Renderville Games

Developer on Steam

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Made by

RG

Renderville Games

Developer, self-published

No social links on the Steam page yet.

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0+0 this week

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Game info

Developer
Renderville Games
Release
Release: Q1 2027
Genres
Action, Adventure, Indie
Platforms
Windows
Steam app
5234980

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiWickwood1 Steam followers
gamedb.ai/g/wickwood

Sources

  • Steam store pageDescription, media, AI disclosure
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDB7–14 wishlists per Steam follower
  • GameDB starsOne per account

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