GameDB AI label
AI in 5 of 8 areas- In-game AINot used
- CodePartial
- ArtPartial
- Music & SFXPartial
- VoiceNot stated
- WritingPartial
- TranslationNot stated
- MarketingPartial
AI-assisted tools generated programming code and development scripts, including scripts used to construct and arrange parts of the map.
AI-assisted content includes certain 3D models, textures, and in-game visual assets, reviewed and integrated before release.
AI-assisted content includes music and sound effects, reviewed and integrated before release.
AI-assisted content included written text, reviewed and edited before release.
AI-assisted content includes capsule images and header graphics for the Steam store page.
- Not used, per the developer
- In-game AI
- Not mentioned
- VoiceTranslation
Read the full disclosureQuoted from the Steam store page
Generative AI-assisted tools were used to create pre-generated content included in the game and on its Steam store page. This includes certain 3D models, textures, in-game visual assets such as menu, introductory, loading, map-related and environmental images, capsule images, header graphics, music, sound effects, and written text. The game soundtrack was generated using Suno AI.
AI-assisted coding tools were also used to generate programming code and development scripts. Some of these scripts were used during development to procedurally construct and arrange parts of the game map, including the placement of environmental objects and level elements.
All AI-assisted content was generated before release and was reviewed, tested, edited, and manually integrated into the final game by the developer. The game does not connect to a generative AI service or use a generative AI model to create new content while the game is running.


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