The 2D art was AI-generated, with some art retouched by hand.
Music & SFXCore
The music and sound effects were AI-generated.
TranslationPartial
Spanish and French translations were AI-assisted.
CodeAssist
AI coding tools helped write the game's code during development.
Not used, per the developer
In-game AI
Not mentioned
VoiceWritingMarketing
Read the full disclosureQuoted from the Steam store page
Goliath Rogue was made with the help of generative AI. The 2D art, the music and the sound effects were AI-generated — some of the art was then retouched by hand — and the Spanish and French translations were AI-assisted. All of it ships as fixed assets in the game; nothing is generated while you play. AI coding tools were also used during development to help write the game's code.
CorePartialAssistPlaceholder
Followers
Growth
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Made by
Developer
GS
Goliath Studios
Developer on Steam
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