
This mountain? Got it from my gramps.
favabean_works · Strategy


by Moondolino·Strategy, Action, RPG, Simulation
AI was used for code, visuals, sound, voice and translation; level design and historic research are also listed.
July trailer2Lead over 3400 soldiers in massive real-time battles across a vast 16th-century world from Europe to Japan. Conquer cities, recruit famous historical figures, and forge your empire in a grand sandbox RPG
Shares AI uses or genres with Total Blade: Mythology

favabean_works · Strategy

AI disclosure
GameDB AI label
AI in 5 of 8 areasAI was used to convert old Blueprint code to C++ and for the physics engine.
AI was used for 3D modeling, images, video, icons, textures and motion.
AI was used for sound effects and music.
AI was used for voice.
AI was used for translation.
Converting old Blueprint code to C++, Physics engine, 3d modeling , image, video , icons, SFX, voice, music, historic research, translation, texture, motion, level design,
Players · followers
Last 7 days, hourly · now 15 · 24h peak 22
2,044 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,642 released games
#31Trending · Action
Among 1,969 released action games
#16Trending · Code
Among 1,284 released games with AI in the code
#348Top · Players online
15 playing now
#300Top · Revenue, est.
$22K estimated
#202Top · Steam followers
2,044 followers
Why it’s here: 22 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
CODEMAPO · Strategy

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