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AI use

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Close Enough cover art
Games/Upcoming/Indie/Close Enough
Release: January 2027

Close Enough

by dodnd·Indie, Adventure, Casual

An AI language model wrote the code, text, levels and seven translations; a local classifier recognizes doodles.

In-game AI (Core)Code (Core)Writing (Core)Translation (Core)+1
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Close Enough

Overview

Close Enough - Gameplay TrailerClose Enough - Gameplay Trailer

A physics puzzle platformer where you draw your own tools. Sketch what you need on a 32x32 grid and it drops into the world with real weight — climb it, carry it, throw it, blow it up. 100 objects, and every level has at least three ways through. Solo or two-player.

StrategyPlatformer2D Platformer2DPixel GraphicsFunnyNatureArtificial IntelligenceResource ManagementAdventure

Summary

Steam followers70 this weekSteam · public

Shares AI uses or genres with Close Enough

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Wishlists est.80Likely 50–140GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 5 of 8 areas · runs while you play
  • LiveIn-game AICore
  • CodeCore
  • ArtPartial
  • Music & SFXNot used
  • VoiceNot stated
  • WritingCore
  • TranslationCore
  • MarketingNot stated
In-game AICore

A small bundled image classifier trained on Quick, Draw! recognizes each doodle on-device; it is not generative and creates nothing.

While you play: On-device classifier recognizes your doodles
CodeCore

The code was written by an AI assistant working to the developer's direction.

WritingCore

The in-game text was written by an AI language model.

TranslationCore

All seven translations were written by an AI language model.

ArtPartial

Most on-screen objects and the whole interface are drawn by AI-written code; sprites, tiles and the font are licensed human-made assets.

Not used, per the developer
Music & SFX
Not mentioned
VoiceMarketing
Read the full disclosureQuoted from the Steam store page

Close Enough was built with generative AI. The code, the in-game text, the level layouts and all seven translations were written by an AI assistant (Claude) working to the developer's direction, and most of what you see on screen — the objects, the whole interface — is drawn by that code rather than loaded from image files.

The doodle recognition inside the game is not generative. It is a small image classifier bundled with the game, trained on Google's Quick, Draw! dataset of human-drawn doodles. It runs entirely on your own computer, sorts each drawing into one of 100 pre-defined objects and creates nothing. Your drawings are never uploaded, and the release build contains no code that could upload them.

The sprites, tiles, music, sound effects and font are licensed assets made by people, not by AI. Every one of them is credited inside the game under Esc → Credits.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

7 now · Daily snapshot of public Steam data

34567Oct 1Oct 15Nov 17

Upcoming chart · Nov 3 – Nov 9

Rankings

Open the chart
#3408

Trending · Upcoming

Among 8,182 upcoming games

#1064

Trending · Adventure

Among 2,214 upcoming adventure games

#97

Trending · In-game AI

Among 221 upcoming games with in-game AI

#3121

Top · Wishlists, est.

~80 estimated

#3121

Top · Steam followers

7 followers

Why it’s here: 7 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

DO

dodnd

Developer on Steam

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Made by

DO

dodnd

Developer, self-published

  • Instagram

Links the developer lists on Steam

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0+0 this week

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Game info

Developer
dodnd
Release
January 2027
Genres
Indie, Adventure, Casual
Platforms
Windows
Steam app
5136260

Share a milestone

GameDB.aiNov 3 – Nov 9
★
AI game on GameDB.aiClose Enough0 Steam followers this week
gamedb.ai/g/close-enough
Image

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account
Code
(Partial)
Art (Partial)
+2
80wishlists, est.
7followers

ZULMARASH: Echoes of Zaltar

Koyott Productions · RPG

Code (Partial)Art (Partial)+3
60wishlists, est.
5followers

Seoul, The Night

humblebee · Simulation

Music & SFX (Core)Art (Partial)+4
110wishlists, est.
9followers