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AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
  • AI translation
  • AI in marketing

Genres

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  • Free to play
Game data from public Steam store pages. GameDB.ai is not affiliated with Valve.Earnings and wishlists are GameDB estimates · AI labels are read from each game’s Steam disclosure

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Terran Dawn cover art
Games/Upcoming/Strategy/Terran Dawn
Release: Q4 2026

Terran Dawn

by Dengel Kálmán·Strategy

AI made the 3D ships and buildings, 2D art, soundtrack, some SFX and TTS voice-over; AI helped translate.

Art (Core)Music & SFX (Core)Voice (Core)Code (Partial)+1
Wishlist on SteamShare
OverviewHow AI is usedGrowthRankingsDeveloperSimilar games
Terran Dawn

Overview

Announce TrailerAnnounce Trailer

An isometric sci-fi RTS of fleet command and orbital industry. Mine asteroids, grow a station from a single command core, research new technology and design your own ships module by module, then wage war across 84 branching missions, survival runs and online battles.

StrategyRTSReal Time Tactics3DIsometricEconomyMultiple EndingsAtmosphericSci-fiWar

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 5 of 8 areas
  • In-game AINot used
  • CodePartial
  • ArtCore
  • Music & SFXCore
  • VoiceCore
  • WritingNot used
  • TranslationAssist
  • MarketingNot stated
ArtCore

Ship, station and building meshes came from AI text-to-3D and were hand-corrected; UI and encyclopedia art, some textures and a synthetic presenter are AI.

Music & SFXCore

The soundtrack was made with AI music generation, and a portion of the weapon, interface and explosion sounds with AI audio tools.

VoiceCore

Mission briefings and radio lines use AI text-to-speech, and character broadcasts use a synthetic voice, all from the developer's scripts.

CodePartial

Some of the source code was written with AI coding assistants.

TranslationAssist

The game's text was translated into the supported languages with the help of an AI language model.

Not used, per the developer
In-game AIWriting
Not mentioned
Marketing
Read the full disclosureQuoted from the Steam store page

Terran Dawn is a solo-developed game, and generative AI tools were used

during its production. Everything AI-assisted is created ahead of time and

shipped as fixed files inside the build: the game generates nothing while

you play, contacts no AI service at runtime, and sends no player data

anywhere.

Where these tools were used:

- 3D assets: ship, station and building meshes were produced with AI

text-to-3D generation, then rescaled, re-oriented, re-textured and

hand-corrected to fit the engine.

- 2D art and textures: interface illustrations, encyclopedia art and some

surface textures were generated from hand-written prompts and edited

afterwards.

- Sound effects: a portion of the weapon, interface and explosion sounds

were generated with AI audio tools, then trimmed and mixed by hand.

- Music: the soundtrack was created with AI music generation.

- Voice-over: mission briefings and in-mission radio lines are AI

text-to-speech, performed from scripts written by the developer.

- Video transmissions: the in-game character broadcasts use a licensed

synthetic presenter and synthetic voice to deliver dialogue written by

the developer.

- Translation: the game's text was translated into its supported languages

with the help of an AI language model.

- Some of the game's source code was written with AI coding assistants.

The game's design, story, missions, rules and balance are written by the

developer. No generative AI runs while the game is playing.

CorePartialAssistPlaceholder

Wishlists · audience

Growth

Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24

How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart

Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

DK

Dengel Kálmán

Developer on Steam

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  • How you used AI, in your own words

Made by

DK

Dengel Kálmán

Developer, self-published

  • terrandawn.eu

Links the developer lists on Steam

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Game info

Developer
Dengel Kálmán
Release
Release: Q4 2026
Genres
Strategy
Platforms
Windows
Steam app
5073720

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiTerran DawnSee how it’s made on GameDB.ai
gamedb.ai/g/terran-dawn

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • GameDB starsOne per account

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