A civilization MMO: from a single town to a galactic empire. The server ticks once an hour and keeps running while you sleep. You administer towns, not a nation, so each one holds its own stores and anything you need from a neighbor has to be traded for.
Generative AI assisted in producing parts of the game's source code.
WritingPartial
Generative AI assisted in producing some in-game text.
Not used, per the developer
In-game AI
Not mentioned
ArtMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Parts of this game's source code and in-game text were produced with the assistance of generative AI tools during development.
The planet itself is not AI-generated. It is built by conventional deterministic algorithms : noise functions, Voronoi tessellation, plate tectonics, erosion and climate simulation (the same family of techniques used in procedural generation for decades. Every world is reproducible from its seed).
No AI runs while you play, and the game never connects to an external AI service.
CorePartialAssistPlaceholder
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Made by
Developer
JB
Joran Batty
Developer on Steam
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