When your pilgrim dies, that pilgrim is done. Kill monsters, absorb their runes, and build up legendary companions with gear, runes and awakenings over dozens of hours. A side-view permadeath action RPG — not a game of short repeatable runs. One death costs you, and one careless moment kills.
Action RPGPerma DeathHack and SlashDungeon CrawlerDark FantasyRPGSide ScrollerDifficultProcedural GenerationLoot
Summary
Playing now024h peak 0Steam · hourly
Steam followers—Counting followersSteam · public
Steam reviews79%Mostly Positive · 34Steam · public
AI image generation helped create some 2D art, including background illustrations.
MarketingPartial
AI image generation helped create key art, which the team reviewed and edited.
Not used, per the developer
Code
Not mentioned
In-game AIMusic & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Some 2D art assets in Brimir: Pilgrimage to the Heart (such as background illustrations and key art) were created with the help of AI image-generation tools, then reviewed and edited by the development team. Purchased asset packs and tilesets, as well as all game code,
systems, and design, are not AI-generated. We have taken care to ensure the generated content does not infringe on existing intellectual property.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
MI
MIMIR
Developer on Steam
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