A pixel-art dark-fantasy roguelike with twin-stick combat and action-RPG loot. Descend through 7 acts and 14 biomes, topple 15 lords, roll a new arsenal every run and forge the armor you keep. Six heroes, 70 weapons and two paths to choose from after every act.
In-game item, skill and enemy descriptions, lore and dialogue were written with generative AI help under the developer’s direction.
ArtPartial
A few small sprites were drawn in code with help from generative AI tools under the developer’s direction.
TranslationPartial
Generative AI tools helped translate the game into Spanish, Portuguese, Russian, Turkish, Indonesian, Simplified Chinese and Japanese.
MarketingPartial
AI helped with the store page text, trailer captions and logo lettering.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoice
Read the full disclosureQuoted from the Steam store page
Gloamfall's in-game text (item, skill and enemy descriptions, lore and dialogue) and its translations into Spanish, Portuguese, Russian, Turkish, Indonesian, Simplified Chinese and Japanese were written with the help of generative AI tools under the developer's direction. The same goes for this store page's text, the trailer captions, the logo lettering and a few small sprites drawn in code. Characters, enemies, environments, music and sound effects come from credited asset packs. Nothing is generated by AI while you play.
Why it’s here: +2 followers in 3 days. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
FO
FormulasGames
Developer on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI