Every map has a code. Build yours, paste it to a friend, beat theirs. A hex-grid tower defense with 14 towers across four upgrade tiers, a hand-crafted 16-mission campaign, and a run mode where 40 relics decide how far you get.
AI helped create some 2D art assets, including icons, store capsules and background art; the developer curated and edited them.
MarketingPartial
AI helped create store capsules, which the developer curated and edited.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Some 2D art assets (e.g. icons, store capsules, background art) were created with the help of generative AI image tools and then curated and edited by the developer. No AI-generated content is produced live during gameplay.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
3D
3dGecko
Developer on Steam
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