


by PB& Games·Casual, Indie
AI made the music and translations, most code and writing, and about half the sound effects; images were human-made.
Fossick gameplay trailerA first-person incremental game set inside a rock. Fire balls that bounce off the walls and break them, spend the tonnes you earn on more balls and upgrades, and dig real fossils out of the layers as you go. Play alone or with up to three friends.
Shares AI uses or genres with Fossick


AI disclosure
GameDB AI label
AI in 5 of 8 areasAn AI assistant was used for most of the code.
The music was AI-generated; about half the sound effects began as AI generations, then were edited for the game.
An AI assistant was used for most of the writing in the game and on its store pages.
Translations into 13 languages were made with AI.
AI was used for writing on the store pages.
Here's where I used AI. The music was generated with Suno, then picked, trimmed and levelled for the game. About half the sound effects started as ElevenLabs generations that were cut and retuned to fit, and the rest, including the tone under every hit, are synthesised from scratch. I used Claude, an AI assistant, for most of the code and most of the writing, in the game and on its store pages. The translations into 13 languages were made with AI too. No image in the game or on its pages is AI-generated. Every picture, the store art included, is rendered by the game.
Followers
2 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,191 upcoming games
#2330Trending · Casual
Among 3,326 upcoming casual games
#1211Trending · Code
Among 1,690 upcoming games with AI in the code
#5820Top · Wishlists, est.
~20 estimated
#5820Top · Steam followers
2 followers
Why it’s here: 2 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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W3DG · Strategy

