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AI use

  • In-game AI
  • AI in code
  • AI art
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  • AI voices
  • AI writing
  • AI translation
  • AI in marketing

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Syncline cover art
Games/Upcoming/Casual/Syncline
Release: Q4 2026

Syncline

by KCEDERLUND.DEV·Casual, Indie

AI assisted with code, text, translations and some audio; no content is generated at runtime.

Music & SFX (Partial)Writing (Partial)Translation (Partial)Marketing (Partial)+1
Wishlist on Steam@kcederlunddevShare
OverviewHow AI is usedGrowthRankingsDeveloperSimilar games
Syncline

Overview

Gameplay TrailerGameplay Trailer

Roll a line of cubes across a grid and line them up with the goal blocks. Simple — until your line stands on end, climbs, splits apart and reconnects. A puzzle game inspired by Bloxorz and Cuboid, taken to new heights.

CasualPuzzleSokoban3DColorfulIsometricMinimalistFamily FriendlyLogicRelaxing

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 5 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtNot stated
  • Music & SFXPartial
  • VoiceNot stated
  • WritingPartial
  • TranslationPartial
  • MarketingPartial
Music & SFXPartial

AI tools assisted with some audio included in the game.

WritingPartial

Some text content, including UI copy, tutorial hints and level descriptions, was assisted by AI and reviewed or edited.

TranslationPartial

AI assisted with localization and translations, which were reviewed or edited.

MarketingPartial

AI assisted with store page copy, which was reviewed or edited.

CodeAssist

AI tools assisted with code during development.

Not used, per the developer
In-game AI
Not mentioned
ArtVoice
Read the full disclosureQuoted from the Steam store page

Syncline is developed by me — AI tools were used to assist with parts of development, including code, some text content (UI copy, tutorial hints, level descriptions, store page copy), localization/translations, and some audio. All such content was directed by me and reviewed/edited before being included. No content is generated by AI at runtime — everything players see, hear, and play is fixed at build time.

CorePartialAssistPlaceholder

Wishlists · audience

Growth

Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24

How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.

Steam followers

Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart

Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

KD

KCEDERLUND.DEV

Developer on Steam

Is this your game?

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Made by

KD

KCEDERLUND.DEV

Developer, self-published

  • Visit @kcederlunddev
  • Discord
  • YouTube
  • Instagram
  • syncline.kcederlund.dev

Links the developer lists on Steam

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Game info

Developer
KCEDERLUND.DEV
Release
Release: Q4 2026
Genres
Casual, Indie
Platforms
Windows
Steam app
4981070

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiSynclineSee how it’s made on GameDB.ai
gamedb.ai/g/syncline

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • GameDB starsOne per account

Shares AI uses or genres with Syncline

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