Roll a line of cubes across a grid and line them up with the goal blocks. Simple — until your line stands on end, climbs, splits apart and reconnects. A puzzle game inspired by Bloxorz and Cuboid, taken to new heights.
AI tools assisted with some audio included in the game.
WritingPartial
Some text content, including UI copy, tutorial hints and level descriptions, was assisted by AI and reviewed or edited.
TranslationPartial
AI assisted with localization and translations, which were reviewed or edited.
MarketingPartial
AI assisted with store page copy, which was reviewed or edited.
CodeAssist
AI tools assisted with code during development.
Not used, per the developer
In-game AI
Not mentioned
ArtVoice
Read the full disclosureQuoted from the Steam store page
Syncline is developed by me — AI tools were used to assist with parts of development, including code, some text content (UI copy, tutorial hints, level descriptions, store page copy), localization/translations, and some audio. All such content was directed by me and reviewed/edited before being included. No content is generated by AI at runtime — everything players see, hear, and play is fixed at build time.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists—Waiting for the follower countGameDB estimate
Steam followers—Counting followersSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
KD
KCEDERLUND.DEV
Developer on Steam
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