A roguelite tower defense with 36 mythic towers. Pick cards each run, evolve your towers, counter armored waves and hold out for 30 minutes until four final bosses arrive. Then draw your own maps in the built-in editor.
AI provided starting points for some visuals, including the logo, app icon, menu frames, icons and some 3D tower models; these were edited and integrated by hand.
MarketingPartial
AI-assisted drafts of store-page text were reviewed by the developers.
Not used, per the developer
In-game AIMusic & SFX
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Towers of Ruin is designed and built by Ceus Games. Generative AI tools were used as a starting point for some visual assets, which were then edited, re-textured and integrated by hand: the game logo and app icon, some menu frames, card and tower icons, and some of the 3D tower models. Game design, maps, balancing, and tower and enemy behavior were created by us; music, sound effects and character animations were made or licensed from human creators. The store page text and its translations were drafted with AI assistance and reviewed by us. No content is generated by AI while you play.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
CG
Ceus Games
Developer on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI