Relax and wash years of grime off antique objects, layer by layer, until they shine. Along the way, look for the marks hidden under the dirt: together they form a code that opens the next room. The further you go, the bigger the objects get – from pocket watches to giant monuments.
AI assisted in creating much of the game's content, including 3D models; the developer directed, reviewed and assembled it.
Music & SFXPartial
AI assisted in creating sound and music; the developer directed, reviewed and assembled the content.
WritingPartial
AI assisted in creating in-game text; the developer directed, reviewed and assembled it.
TranslationPartial
AI generated translations into German, French, Spanish, Italian, Brazilian Portuguese, Simplified Chinese, Japanese and Korean.
MarketingPartial
AI assisted in creating store text; the developer directed, reviewed and assembled it.
Not used, per the developer
In-game AI
Not mentioned
CodeVoice
Read the full disclosureQuoted from the Steam store page
The Washing Case was made by a solo developer with the help of AI tools. AI assisted in creating much of the game's content – 3D models, sound and music, in-game and store text – and generated the translations into German, French, Spanish, Italian, Brazilian Portuguese, Simplified Chinese, Japanese and Korean. All content was directed, reviewed and assembled by the developer. No AI is used while you play.
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Made by
Developer
AA
Akhmed Andisov
Developer on Steam
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