GameDB AI label
AI in 2 of 8 areas- In-game AINot stated
- CodeNot stated
- ArtPartial
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated
- MarketingPartial
AI tools helped create some 3D models, which the developer curated and polished where needed.
AI tools helped create parts of the store art, which the developer curated and polished where needed.
- Not used, per the developer
- None
- Not mentioned
- In-game AICodeMusic & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Every mechanic, map and joke in Humaning is made by the developer. AI tools were used to create some 3D models and parts of the store art to speed up production, with every result curated and, where needed, polished by the developer.


Humaning



