GameDB AI label
AI in 5 of 8 areas- In-game AINot used
- CodeAssist
- ArtPartial
- Music & SFXCore
- VoiceNot stated
- WritingNot stated
- TranslationPartial
- MarketingPartial
AI tools generated music and sound effects.
AI generated environment artwork, props and other visuals; it also developed and animated hand-drawn character artwork.
AI assisted with localization translations.
Store artwork combines AI-generated backgrounds with AI-assisted versions of hand-drawn characters.
Generative AI assisted with writing code, which the developer manually debugged.
- Not used, per the developer
- In-game AI
- Not mentioned
- VoiceWriting
Read the full disclosureQuoted from the Steam store page
Generative AI was used during development to create environment artwork, props, and other visual assets from text prompts. Character designs and initial artwork were hand-drawn by the developer, then further developed and animated using AI tools. Store artwork combines AI-generated backgrounds with AI-assisted versions of these hand-drawn characters.
Music and sound effects were generated using AI tools, and localization translations were AI-assisted. Code was written with generative AI assistance and manually debugged by the developer. Level layouts and lighting were designed by the developer within the Godot engine.
All AI-generated content is prepared during development. The game does not generate AI content during gameplay.


The Last Reel



