A clan simulation of the real Jiangnan, 1500–1839: the late Ming, the Qing conquest, laws and dress by the edicts of the year. Lead not a hero but a family: land, exams and office, shops, weddings and funerals, lineage feuds, bandits on the roads. The house must endure.
SimulationStrategyHistoricalManagementLife SimPolitical SimEconomySandboxReal-Time with PauseFarming Sim
Summary
Steam followers2+1 this weekSteam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
The music was created with AI assistance and reviewed by the developer.
WritingPartial
Event texts and the in-game glossary were created with AI assistance and reviewed by the developer.
TranslationPartial
Translations were created with AI assistance and reviewed by the developer.
MarketingPartial
Store capsule art and logos were AI-generated, then cropped and composited by the developers.
Not used, per the developer
None
Not mentioned
In-game AICodeArtVoice
Read the full disclosureQuoted from the Steam store page
Store capsule art and logos were generated with an AI image tool (Google Nano Banana) using our own in-game screenshots as reference, then cropped and composited by us. Event texts, the in-game glossary, translations and the music were created with AI assistance and reviewed by the developer.
Why it’s here: +1 follower this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Daniling
Developer on Steam
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