GameDB AI label
AI in 3 of 8 areas- In-game AINot used
- CodeAssist
- ArtNot used
- Music & SFXNot stated
- VoiceNot used
- WritingAssist
- TranslationAssist
- MarketingNot stated
AI assisted with writing and reviewing the game's source code; the developer reviewed and edited the output.
AI helped draft in-game text, which the developer reviewed and edited.
AI helped localize in-game text into the listed languages; the developer reviewed and edited the output.
- Not used, per the developer
- In-game AIArtVoice
- Not mentioned
- Music & SFXMarketing
Read the full disclosureQuoted from the Steam store page
Generative AI was used as a development assistant on Ink Left: primarily to help write and review the game's source code, to help work through level design, and to help draft and localize in-game text (Simplified Chinese, English, Japanese, Russian, Spanish, Brazilian Portuguese, German). All of that output was reviewed and edited by the developer.
Everything you see and hear — the lines, the paper texture, particles, the characters, sound effects and music — is generated procedurally by the game's own code and offline audio synthesis scripts; the store images are likewise drawn by a procedural drawing script. The project uses no AI-generated images, textures, animation or voice acting.
The game does not use generative AI while you play. No player data is sent anywhere.


Ink Left



