All of Lebanon at 1:1, built from real map data and drawn like a 1997 PlayStation game. Walk the streets of Beirut, drive the coast road to Tripoli, dive off Pigeon Rocks, climb to the Cedars, or race the flood in Rising Sea.
Open WorldExplorationSandboxDrivingCasualUnderwaterSimulationAutomobile SimCharacter CustomizationAdventure
Summary
Steam followers1Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Oct 19 – Oct 25
AI coding tools helped write the game's code and the scripts that build its characters, vehicles, landmarks and textures.
Not used, per the developer
In-game AI
Not mentioned
ArtMusic & SFXVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
The game's code, and the scripts that build its characters, vehicles, landmarks and textures, were written with the help of AI coding tools. The map of Lebanon itself comes from real open data (OpenStreetMap, elevation and land-cover surveys), not from AI. Nothing is generated by AI while you play.
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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mycase
Developer on Steam
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