A tactical role-playing game where every adventure is new: the story, the heroes, the world and its battlefields are drawn from a single seed. Lead your company through a land at war, forge bonds that change the fight, and live with the roads you take.
AI coding assistants wrote most of the game's code under the developer's direction, including code that draws pixel art and composes music.
WritingPartial
AI helped write the game's text with the developer, including the campaign, Wren's story and lines used to build generated stories.
Not used, per the developer
None
Not mentioned
In-game AIArtMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Roads Taken was made by one developer working with an AI assistant (Anthropic's Claude). The assistant wrote most of the game's code under the developer's direction, including the code that draws the pixel art and composes the music, and it wrote the game's text together with the developer: the hand-written campaign, Wren's story, and the lines the generated stories are built from. Every part was directed, reviewed and chosen by the developer. The recorded instruments come from a freely licensed sound font.
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Made by
Developer
PL
PetRem Labs
Developer on Steam
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