GameDB AI label
AI in 4 of 8 areas- In-game AINot used
- CodeNot stated
- ArtPartial
- Music & SFXPartial
- VoiceNot stated
- WritingNot stated
- TranslationCore
- MarketingPartial
The game's translations were made with AI tools and reviewed by the developer.
Some store and in-game art, including illustrations, thumbnails, painted ground textures and landmark 3D models, was AI-generated, then selected, edited and fitted into the game.
Trailer music and sound effects were made with AI tools.
Store and key art, plus the opening 30 seconds of the cinematic trailer, were made with AI tools.
- Not used, per the developer
- In-game AI
- Not mentioned
- CodeVoiceWriting
Read the full disclosureQuoted from the Steam store page
Some of the art in Planet Pilot was made with generative AI tools during development, then selected, edited and fitted into the game by the developer. This covers the store and key art, many 2D illustrations (mission briefing, Legends, ace, medal and loading pictures, hangar plane pictures, emblems and some painted ground textures), the picture thumbnails in the landmarks list, and the high-detail 3D models of more than 40 landmarks. The game's translations were made with AI tools and reviewed by the developer. In the trailers, the opening 30 seconds of the cinematic trailer and the trailer music and sound effects were made with AI tools. The world, aircraft, flight model and gameplay were built by the developer. Nothing in the game is generated by AI while you play.


Planet Pilot



