
VoidCraft
Hanamori Labs, LLC · Massively Multiplayer


by XPLOIT Games·Simulation, Casual, Indie, Massively Multiplayer
AI made some illustrations and store artwork, and retells chronicle entries in English and Russian.
While You Were Away — Story TraileA tiny island of jelly creatures that lives on its own, for everyone at once. Glims eat, sleep, fall in love, build villages and pass their skills to their babies. Watch them, bring a treat, adopt a favourite, design your own species, or drop a banana peel.
Shares AI uses or genres with Glimtide

Hanamori Labs, LLC · Massively Multiplayer

NimbleBit · Massively Multiplayer
AI disclosure
GameDB AI label
AI in 3 of 8 areas · runs while you playAn AI language model retells important chronicle entries as short lines in English and Russian; it makes no game decisions.
While you play: Chronicle retellingsImage-generation tools made some illustrations, including welcome, evolution, tide-event and coin-pack pictures.
Image-generation tools made the store artwork.
Some illustrations in Glimtide (the welcome picture, the pictures of evolution turns and tide events, coin packs and the store artwork) were made with image generation tools and picked by the developer. The island and its creatures are drawn by the game's own code.
The island's chronicle is written by the game itself. An AI language model retells the more important entries as short lines in English and Russian. It only sees the chronicle text and is told to keep every fact. It makes no decisions in the game: the glims and the world follow the game's own rules.
Followers
4 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,191 upcoming games
#126Trending · Massively Multiplayer
Among 228 upcoming massively multiplayer games
#92Trending · In-game AI
Among 219 upcoming games with in-game AI
#4299Top · Wishlists, est.
~50 estimated
#4299Top · Steam followers
4 followers
Why it’s here: +3 followers this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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