GameDB AI label
AI in 7 of 8 areas- In-game AINot used
- CodeAssist
- ArtPartial
- Music & SFXPartial
- VoicePartial
- WritingPartial
- TranslationPartial
- MarketingPartial
AI generated the studio and game logos, startup video, mural, painting, soda labels, some character animations, props and textures.
AI generated main menu and cinematic music, some sound effects, and music used in promotional videos.
AI voices are used in the intro cinematic.
An AI assistant wrote the intro script, on-screen text and in-game text.
An AI assistant wrote translations of the in-game text.
AI-assisted store page text and AI-made music in some promotional videos.
An AI assistant wrote scripts used to build some simple 3D props, textures and sound effects.
- Not used, per the developer
- In-game AI
- Not mentioned
- None
Read the full disclosureQuoted from the Steam store page
Some content was pre-generated with AI tools, then edited by the developer. In the game: the studio logo (ChatGPT image generation) and its animated startup video (Seedance); the main menu music (Suno); a wall mural, a painting, the game logo and some soda can labels (AI image generation); a few character animations generated with NVIDIA Kimodo, then retargeted (ladder climb, vent crawl, lobby sitting poses). The intro cinematic uses AI voices (ElevenLabs) and AI music (Suno); its script and on-screen texts were written with an AI assistant. The in-game texts, their translations and the store page texts were written with an AI assistant (Claude by Anthropic), which also wrote the scripts that built some simple 3D props, textures and sound effects. Some promotional videos use music made with Suno. Nothing is generated by AI during play: the creature that imitates a teammate replays real voice clips recorded from players in the same session; it does not synthesize or clone voices.


Backroom : First Signal



