Fly the sun-killer gunship Heliobane against a hive that eats stars, in an Amiga-style vertical shoot 'em up. Strip guns off the dead, buy the rest from a trader who calls you kiddo, and break fifteen screen-filling Heralds across three worlds.
An AI-trained custom tracker made the soundtrack, and AI generated some sound effects.
ArtPartial
AI generated some artwork, which was edited to fit the game's 32-colour palette and style.
VoicePartial
AI generated some voice lines included in the game.
WritingPartial
AI generated some in-game text.
TranslationPartial
AI generated some translations.
MarketingPartial
Some store page and marketing art was AI-assisted.
Not used, per the developer
In-game AI
Not mentioned
Code
Read the full disclosureQuoted from the Steam store page
HELIOBANE was made with the help of generative AI tools.
- Assets: AI was used to generate some of the game's assets, including artwork, voice lines, sound effects, in-game text and translations. Artwork was edited and fitted to the game's 32-colour palette and style before use.
- Music: the soundtrack was made with a custom tracker built for agentic work, by an AI trained on a curated collection of public-domain tracker (MOD) music.
- Some store page and marketing art is also AI-assisted.
Nothing is generated while you play. All content is fixed in the build, and the game does not connect to any AI service.
Why it’s here: +8 followers this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
GA
Gand
Developer on Steam
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