GameDB AI label
AI in 4 of 8 areas- In-game AINot stated
- CodeNot stated
- ArtCore
- Music & SFXPartial
- VoiceCore
- WritingAssist
- TranslationNot stated
- MarketingNot stated
Most portraits, locations and object illustrations were AI-generated in the style of the 1930 artwork and selected by the studio; restored originals are also included.
Read-along narration uses AI-generated synthetic speech in voices selected by the studio.
Some ambient sound effects were AI-generated from text prompts and selected by the studio.
The studio wrote the story prose with AI assistance, adapting it solely from the 1930 text.
- Not used, per the developer
- None
- Not mentioned
- In-game AICodeTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Most illustrations (portraits, locations and objects) are AI-generated in the style of the 1930 artwork, from public-domain references only, and selected by the studio. The original 1930 illustrations by Russell H. Tandy are restored and included. The novel text and the audiobook are public domain and were not AI-generated. The read-along narration is AI-generated synthetic speech created from the game's text, in voices selected by the studio. Story prose was written by the studio with AI assistance, adapted solely from the 1930 text. Some ambient sound effects were AI-generated from text prompts and selected by the studio.


Young Mysteries: The Secret of the Old Clock (1930)



