GameDB AI label
AI in 4 of 8 areas- In-game AINot stated
- CodePartial
- ArtNot used
- Music & SFXNot used
- VoiceNot stated
- WritingPartial
- TranslationPartial
- MarketingPartial
An AI assistant wrote and reviewed much of the program code; the developer reviewed and edited the work.
An AI assistant drafted in-game chapter and story text and hints; the developer reviewed and edited them.
An AI assistant translated in-game text into English; the developer reviewed and edited it.
An AI assistant drafted store text, which the developer reviewed and edited.
- Not used, per the developer
- ArtMusic & SFX
- Not mentioned
- In-game AIVoice
Read the full disclosureQuoted from the Steam store page
LogicForge was developed with the help of an AI assistant (Anthropic's Claude). It was used to write and review much of the program code and to draft and translate in-game text (chapter and story texts, the English translation, hints) as well as store and documentation texts. All of it was reviewed and edited by the developer. The game's graphics (capsules, logo, icons, achievement badges) are drawn by the program's own code – no image-generation model was used, and screenshots show the real game. The trailer music is a licensed stock track, not AI-generated.


LogicForge



