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AI use

  • In-game AI
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O'BLOCK cover art
Games/Released/Indie/O'BLOCK
Released Oct 20, 2026

O'BLOCK

by Matthew Busel·Indie, Simulation, Strategy

AI helped write code and in-game text; some store and promotional materials used AI.

Code (Core)Writing (Core)Marketing (Partial)
View on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
O'BLOCK

Overview

O'BLOCK: The Sneaker Wall (Build 18)O'BLOCK: The Sneaker Wall (Build 18)

You start with $300 and a shoebox. You end up selling sneakers to billionaires, if you can read who's lying. Every buyer hides their number and some lie about it. Free to play: name your price, win the deal, climb from the block to a billion.

RogueliteStrategyShop KeeperEconomyTradingTurn-Based StrategySimulationRoguelike2DDark Humor

Summary

Playing now024h peak 2Steam · hourly
Steam followers15+9 this weekSteam · public
Steam reviews—No reviews yetSteam · public
RevenueF2PIn-game spending isn’t estimatedFree to play

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Oct 24, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodeCore
  • ArtNot used
  • Music & SFXNot used
  • VoiceNot used
  • WritingCore
  • TranslationNot stated
  • MarketingPartial
CodeCore

The game's code was written with an AI assistant and reviewed and edited by the developer.

WritingCore

In-game writing was written with an AI assistant and reviewed and edited by the developer.

MarketingPartial

Store text and some promotional and supporter-pack artwork were made with AI assistance or image generation.

Not used, per the developer
In-game AIArtMusic & SFXVoice
Not mentioned
Translation
Read the full disclosureQuoted from the Steam store page

AI was used in development. The game's code, in-game writing and store text were written with an AI assistant and reviewed and edited by the developer. Some promotional and supporter-pack artwork (wallpapers and store-page art panels) was made with an AI image generator. All in-game art and sound are generated procedurally by the game's own code; no AI image, music or voice models are used in the game itself. Nothing is generated by AI while you play, and the game never connects to an AI service.

CorePartialAssistPlaceholder

Players · followers

Growth

Players online

Last 7 days, hourly · now 0 · 24h peak 2

01234Oct 21Oct 22Oct 230

Steam followers

15 now · Daily snapshot of public Steam data

051015Oct 1515

Released chart · Oct 18 – Oct 24

Rankings

Open the chart
#385

Trending · Released

Among 4,814 released games

#138

Trending · Strategy

Among 1,471 released strategy games

#47

Trending · Code

Among 878 released games with AI in the code

#2252

Top · Steam followers

15 followers

Why it’s here: 2 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

MB

Matthew Busel

Developer on Steam

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Made by

MB

Matthew Busel

Developer, self-published

No social links on the Steam page yet.

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0+0 this week

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Game info

Developer
Matthew Busel
Release
Released Oct 20, 2026
Steam page
Public since Oct 6, 2026
Price
Free to playSteam list price, US
Genres
Indie, Simulation, Strategy
Platforms
Windows
Steam app
5357680

Share a milestone

GameDB.aiOct 18 – Oct 24
★
AI game on GameDB.aiO'BLOCK+9 Steam followers this week
gamedb.ai/g/o-block
Image

Sources

  • Steam store pageDescription, media, AI disclosure and price
  • Steam players, followers & reviewsPublic data, refreshed several times a day
  • GameDB starsOne per account

Shares AI uses or genres with O'BLOCK

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